mad-duck
FiveM resource to play a duck quack sound when the player walks.
Link
Introduction
π¦ We can quack if we want to. We can leave your friends behind. Cause if your friends don't quack. And if they don't quack. Well they're no friends of mine
Preview
Installation
Drag and drop
Adjust
config.lua
to your liking(Optional) Install inventory item and image(s)
You're done
Inventory Item
How to use
You walk, you quack. It's just that easy.
Use command
/quack
if enabled in the config to toggle ducky stepsIf using
AlwaysStart
in config, duck footsteps will automatically enable when the script starts, or the player spawnsUse the inventory item (if added) to toggle duck mode on the fly
Features
π οΈ Compatible with qb-core, qbx_core, ox_core, and es_extended frameworks
π Networked: other players can hear your duck footsteps within the configured distance
π¦ Quack
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